FLAC GUI v1.2 Released!

FLAC GUI v1.2 Released!

Hi everyone, Today, I have released v1.2 of FLAC GUI: This version adds Multi-Threaded encoding, meaning that each of your CPU threads will encode a file, significantly speeding up the encoding process. For example, if you have a folder with lots of music files and you have an AMD Ryzen 7 2700X CPU which has 16 threads, you’ll be encoding 16 music files at a time! This assuming that the folder contains 16 or more files. If the folder contains…

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FLAC GUI v1.1 released!

FLAC GUI v1.1 released!

Hi everyone, Today, I’ve released FLAC GUI v1.1: This new version includes 2 options that will further improve the compression of the FLAC files. These options are: Exhaustive model search (-e flag in the flac.exe command line) Exhaustively search LP coeff quantization (-p flag in the flac.exe command line) By enabling these options in the GUI, you’ll save a few kb per FLAC files but the encoding time will be a little slower. If you don’t mind waiting a few…

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Ripping my Audio CD music collection to Opus with EAC

Ripping my Audio CD music collection to Opus with EAC

Hi everyone, Today, I did a quick experiment using a relatively new Open Source Lossy audio format called Opus, by the Xiph.Org foundation. I downloaded the opus-tools package from the official Opus Website and tried a tool called “opusenc.exe”. Wow! I was really impressed by the sound quality! I like to listen to my audio CD music collection, and I personally have them ripped to the FLAC audio format, which is a Lossless Audio Codec, but being Lossless means it…

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Playing Pokemon X – July 28, 2018

Playing Pokemon X – July 28, 2018

Hi everyone, Below, you’ll find my gameplay videos of Pokemon X, which I played and streamed yesterday. I purchased Pokemon X in the Nintendo eShop, and then used NTR CFW and NTRViewer to do the streaming, in case you’re wondering how I captured the gameplay: Hope you like them! Post Views: 5