Mario Kart Tour – Doctor Tour – Chargin’ Chuck Cup
Below are my gameplay videos for the Chargin’ Chuck Cup of the Doctor Tour of Mario Kart Tour: Wii Coconut Mall RMX Choco Island 2R/T DS Shroom Ridge Bonus Challenge: Ring Race Post Views: 3
Below are my gameplay videos for the Chargin’ Chuck Cup of the Doctor Tour of Mario Kart Tour: Wii Coconut Mall RMX Choco Island 2R/T DS Shroom Ridge Bonus Challenge: Ring Race Post Views: 3
Below are my gameplay videos for the Mii Cup of the Doctor Tour of Mario Kart Tour: Doctor Tour Intro 3DS Toad Circuit Balloon Battle: DS Twilight House GBA Sky Garden T Bonus Challenge: Take Them Out Quickly Post Views: 1
Hi everyone, In the 2000s, we had a spectacular collection of Computer-Generated 3D Animated Music. As you may have guessed, Animusic means Animated Music, and was originally created by Wayne Lytle. Animusic released 2 DVDs and a Blu-Ray Remaster of the 2nd disc. The first Animusic disc contained spectacular instruments including lasers that produced sounds and balls that came out of pipes (Pipe Dream). The second Animusic disc continued with this type of animations, having focused on robots, a sequel…
Hi everyone, Today, I’m sharing my latest streamings from November 28 to December 2nd, 2018. Enjoy! November 28, 2018: December 1st, 2018: December 2nd, 2018: Post Views: 3
Hi everyone, Today, I’m sharing my Pokémon Let’s Go: Pikachu Streamings. Enjoy! November 16, 2018 November 18, 2018 November 19, 2018 November 20, 2018 November 21, 2018 November 25, 2018 Post Views: 5
Hi everyone, Today, I’ve compiled the latest rav1e code which includes the commits up commit 22e213a. You can download the new build here: rav1e 0.1.0 22e213a (2018/11/08) I’ve also updated rav1e_gui to include this new release: You can download it here too: rav1e_gui v1.1 – release 2018-11-08 I haven’t made any new encoding test using the latest rav1e versions but I’ll be doing some soon! I’m currently cleaning up my gaming recordings and I’ll be using a clip from those…
Hi everyone, Today, I’ve compiled the latest rav1e code which includes the commits up to yesterday’s. You can download the new build here: rav1e 01.0 75a0656.(2018/11/06) I’ve also updated rav1e_gui to include this new release: You can download it here too: rav1e_gui v1.1 – release 2018-11-06 I haven’t made any new encoding test using the latest rav1e versions but I’ll be doing some soon! I’m currently cleaning up my gaming recordings and I’ll be using a clip from those to…
Hi everyone, Yesterday, I released rav1e_gui v1.1. This build adds 2 new options which are related to my contribution toward the rav1e project I talked in this post. The Pull Request got accepted, so every rav1e builds coming forward will have these 2 new options: Keyframe Interval – Allows you to specify a keyframe interval. Before, it was locked to one keyframe per 30 frames, but now the user can choose this interval by using the –keyint or -I flags….
Hi everyone, Yesterday I had my first experience writing code in Rust. I decided to implement 2 command-line options for the rav1e AV1 encoder software that I’ve been playing around for some days. The encoder currently encodes files with a keyframe every 30 frames. This value is hardcoded into the code and can’t be changed by the user unless it is changed at the code and rav1e is compiled again. Also, there is a new option which is called “Compound…
Hi everyone, Today, I’ve compiled the latest rav1e source code, bringing it to commit 6bfa0aa: I’m releasing 2 versions of today’s build. One which have compound mode turned on by default and another one with it disabled. The source code originally has this disabled (reorder=false). You can download both versions here: rav1e 0.1.0 6bfa0aa compound enabled (2018/10/23) rav1e 0.1.0 6bfa0aa compound not enabled (2018/10/23) I’ve also updated rav1e_gui to include this new release. It uses the compound-enabled version: You can…